While working at Overloaded (a mobile games company) I created Yin Hung for Symbian devices (Nokia, SonyEricsson, etc). Yin Hung was a bit more ambitious than the previous games. The game had a mini physics engine which modelled the ponytail from Yin hung. While walking and jumping the tail would follow the character around (like ponytails tend to do), but you could also use the tail to swing through branches and free the captured spirits hidden throughout the levels.
Graphics made by Metin Seven