2003 - Syntrax (PocketPC, Symbian, Mobile)

When seeing the PocketPC, my imagination ran wild. How cool would it be if you could make your own music while commuting in the train? Thats when I thought I needed to compile Jaytrax for the PocketPC, and just change the UI. Syntrax featured sound synthesis, a sequencer, a sampler all while being severely constraint by the hardware. Even though the PocketPC had an Arm processor, it didn’t have usable floating point support and the clockspeed was very low. So all waveform calculations were done in tight fixed-point loops just to make it performant and usable.

I've ported the player to webassembly so it can be played in the browser. Here is a selection of tracks which can be listened to:

Tracks by Stefan Alfrink: Tracks by me:
090301 Disturbed
Difzee Kingtut
It hides in thunder Waterballet
Stfmaan6 Dreamer
Wodaz Filtastic
alw_one Technogo
Summercamp Level 1 (Amiga game) (2) (3)
Summercamp Level 2 (Amiga game) (2) (3)
Summercamp Level 3 (Amiga game) (2) (3) (4)
Bump 'n' Burn (Amiga game) (2) (3) (4) (5) (6) (7) (8)

Syntrax won a few awards. Best software for PocketPC and best software for UIQ (A mobile phone OS from SonyEricsson back when iOS and Android were not invented yet)

Syntrax song editor   Syntrax song editor   Syntrax song editor