2002 - Invader (Gameboy Advance)

Somewhere around 2001 I got a job at Formula, a games department under the Lost Boys flag. They had already produced a few titles and were currently working on Invader, a shoot ’m up for the Gameboy Advance. I worked together with Mathijs de jonge (game designer), Ferry Spiering (coder), Dennis Zopfi (game designer/artist), joris de man (musician), Casper van de Heijden (coder), Michel van Elk (coder) and Arjen Bokhoven (artist).

More about Formula and it’s transformation to Guerilla can be read on it’s wikipedia page

Invader level 1 Invader level 2